September |
Week 1Work on Game Design Documents to help highlight to VISUAL and TECHNICAL aspects of the game
Week 2Finalize plans on what we will be working on this semester, game design documents, characters, etc
Work on Prototype Week 3Continue Working Prototype
week 4Work on script/story
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October |
Week 5Script and overall game plan done
WEEK 6Work on programming and testing
Week 7Catch up on missed work
Week 8Move toward an end in programming and begin assets
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November |
Week 9Work on Game assets and program game. Assimilate game assets into game as it is being built
Week 10Work on Game assets and program game. Assimilate game assets into game as it is being built
Week 11Finish assets and overall programming
Week 12Work on polishing and finishing up the game enough to be considered compelete
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December |
Week 13Playtests and fixing bugs/ annomalies
WEEK 14Final Critique
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